Experimental GamePlay Project February 2010
Sunday 28 February 2010 at 2:11 pm
Head over to http://experimentalgameplay.com to see this months experimental games.
Sunday 28 February 2010 at 2:11 pm
Head over to http://experimentalgameplay.com to see this months experimental games.
Friday 26 February 2010 at 01:07 am

Screen handling and drawing simple lines and boxes is now working on the psp.
Next big step will be textures. If they work, the rest should be easy to get running. My goal is to get the framework wich is running on Windows, Linux and Mac also to run on the PSP without modifying the code. It works on Windows and PSP without changing the code, as the photo shows. ![]()
Stay tuned, get the RSS Feed ![]()
Saturday 20 February 2010 at 12:22 am
Carnegie Mellon professor and ex-imagineer Jesse Schell lays out a vision of the future in which our lives become, essentially, one big RPG.
Thursday 18 February 2010 at 10:52 pm
This is a very cool insight into the game. I am looking forward to it, despite its only available on the Xbox 360
Thursday 18 February 2010 at 10:00 pm
The DevKits of the next generation of the Nintendo DS is 'in the wild'. Some features:
Will it be better than the iPhone? Will there be a better online mode? More opportunities for Indie Developers?
Read more on these pages from the Escapist:
Monday 15 February 2010 at 07:56 am

I made a simple Hello World example with our SP-Framework to demonstrate the text rendering and to give some hints about the structure of the framework. I will add more description and an overview of the framework later.
Saturday 13 February 2010 at 8:42 pm
I read about this game in PC-Gaming magazines. I was really looking forward to it. And now, they have decided to publish it on XBox only... Read the Article in 'The Escapist'!
Thursday 11 February 2010 at 09:50 am
The Open Outcast Team is publishing their first Preview of their Crysis-Mod Open Outcast! Have a look!
Thursday 11 February 2010 at 09:47 am
Have a look at this interesting list: fantopro.com